AW: Re: AW: Re: AW: Re: AW: DayZ Arma 2 Zombie/Survival Mod mit full loot PvP
1.7.2 auf den Servern
Changelog:
* [FIXED] Infected hear perfectly through objects (noise reduced by 50% through an object)
* [FIXED] Animal bodies despawn way too fast (now despawn automatically after 2 minutes)
* [FIXED] Corrupted update data causes people to spawn in debug forest (now will not save corrupted position data)
* [FIXED] States where animal might stop walking around (now should walk around more)
* [FIXED] Animal AI routines consuming large amounts of FPS (now in line with Infected AI routines, reduced FPS usage)
* [NEW] Player Syncing system replaced (increased performance and ammo quantity tracking)
* [FIXED] Error reports are almost invisible (has now been fixed)
* [FIXED]  
aylight calculations causing slight FPS issue
* [NEW] Visibility now smoothly alters based on sun, moon, cloud, rain, and fog state
* [NEW] Aubility now dampened in rain and increased by fog
* [FIXED] Object cleanup causing significant (huge) performance issue on servers (reduced by up to 50%, means more players + zombies possible)
* [FIXED] Use of "allMissionObjects" causing performance issue on clients (new engine command "entities" used to improve FPS on clients)
* [FIXED] Too easy to break legs due to infected (reduced probability of leg damage, reduced amount of leg damage)
* [FIXED] Inspection of dead bodies does not work (fix only applies with ArmA2 Beta 94033 and above)
* [NEW] Exponent driven probability introduced into visibility calculation
* [FIXED] Hatchet/Crowbar requires reloading (
https://dev-heaven.net/issues/34903 )
* [FIXED] Unlimited Wire fence/Sandbag/Tank Trap Bug (
https://dev-heaven.net/issues/34283 )
* [FIXED]  
uplication Exploit on object pickup (
https://dev-heaven.net/issues/34031 )
* [FIXED] Not full magazines disappear when you reconnect (
https://dev-heaven.net/issues/33998 )
* [FIXED]  
ead bodies still have the heart beat for low humanity (
https://dev-heaven.net/issues/35050 )
* [NEW] Set Bear Traps that break player and infected legs, kills animals, when activated
* [NEW] Authentication process streamlined with new ArmA2 Beta commands (publicVariableServer and publicVariableClient)
* [NEW] Authentication for duplicate IDs supportive of the new beta patch (ArmAX users)
https://twitter.com/dayzdevteam/status/216235245547175936
New weapons?
EDIT: Zombies können jetzt in Gebäuden rennen.....HF
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@ Draganto
Einfach mal im TS im DayZ Channel vorbeischauen. Haben momentan keine festen Spielzeiten, sollte aber eigendlich jeden Abend jemand anwesend sein. Manche können erst später (21 Uhr+).
Ansonsten machen wir nen Termin aus und ich für dich mal nen bisschen rum.