Kitara
BdW-Administrator
Am 4. Februar wird ein neuer Patch aufgespielt, hier die Infos dazu:
We remind that tomorrow Wednesday, 4th February all our shards will be taken down for scheduled maintenance starting from 6AM CET (5AM GMT). The downtime will be longer than usual to allow us to apply to the european servers all the recent upgrades. We have added the release notes for tomorrow's upgrade, the estimated length of the downtime will be announced later this evening.
[more]
- We changed the current method of earning XP with the Construction Schools: Players will not receive any experience when using a construction skill while not in applicable active school. Example: If you have some carpentry skill but have Enchanter as your active school, you do not get experience for contributing timber, but you do for contributing Dim Essence substances. This change brings the Construction Schools in line with the way basic craft schools work.
- Items returned from a consigner due to failure to sell will properly retain any techniques they had installed. Items are now properly kicked back to the seller after being listed for 7 days.
- Items that have inscriptions on them will retain the inscription when the item is sold to the Pawn Broker and bought back.
- Fixed an issue where the simulation thought your inventory was full when it was not.
- Items can only be deconstructed from a cargo disc if the owner is within range.
- Statistics raised by spending training points will properly show the increase in the base value without relogging.
- Players should no longer see %Message% when someone near them uses Recall.
- Healing Touch and other percentage-based heals are now functioning correctly.
- Phoenix Rising I is now working correctly
- Augmentation effects (as seen in the effects window) should appear on and off as expected.
- The Life Strike abilities should work now properly, and have correct descriptions as well.
- Summoned items will properly remove other equipped items, such as a summoned shield removing an equipped two-handed weapon. The unequipped items are placed in the inventory
- Some abilities, like Heartseeker 1, sometimes were made unavailable for longer than the normal recycle time due to shared timers. This has been fixed on most abilities.
- Imperial Lore Tokens now have the correct price associated to them; it was set a bit higher than intended.
- Higher-ranking techniques will now take precedence and modify the name of an item when two or more technique names conflict. Previously it was backwards, and the lower ranked technique was being shown.
- Players will no longer lose extra formulae when scribing multiple spells from stacks of more than one. Previously all formulae would get scribed, but only the first of a stack would return the extras to the player's inventory, the rest being deleted.
- A socketed crystal's bonus gets properly removed when the crystal is removed from the character's item.
- Players are now notified if they are prevented from equipping an item for reasons other than lack of skill. Example: the Knight of Creation is unable to equip a two-handed sword while his summoned shield is equipped.
- Players who enter the water while under the effect of the road bonus should no longer drown after they exit the water.
- Please note that logging out while underwater will result in drowning.
- Fixed a bug where certain schools would receive experience when using construction skills from other schools.
- Fixed a bug that prevents generators from getting disabled on death. [/more]
We remind that tomorrow Wednesday, 4th February all our shards will be taken down for scheduled maintenance starting from 6AM CET (5AM GMT). The downtime will be longer than usual to allow us to apply to the european servers all the recent upgrades. We have added the release notes for tomorrow's upgrade, the estimated length of the downtime will be announced later this evening.
[more]
- We changed the current method of earning XP with the Construction Schools: Players will not receive any experience when using a construction skill while not in applicable active school. Example: If you have some carpentry skill but have Enchanter as your active school, you do not get experience for contributing timber, but you do for contributing Dim Essence substances. This change brings the Construction Schools in line with the way basic craft schools work.
- Items returned from a consigner due to failure to sell will properly retain any techniques they had installed. Items are now properly kicked back to the seller after being listed for 7 days.
- Items that have inscriptions on them will retain the inscription when the item is sold to the Pawn Broker and bought back.
- Fixed an issue where the simulation thought your inventory was full when it was not.
- Items can only be deconstructed from a cargo disc if the owner is within range.
- Statistics raised by spending training points will properly show the increase in the base value without relogging.
- Players should no longer see %Message% when someone near them uses Recall.
- Healing Touch and other percentage-based heals are now functioning correctly.
- Phoenix Rising I is now working correctly
- Augmentation effects (as seen in the effects window) should appear on and off as expected.
- The Life Strike abilities should work now properly, and have correct descriptions as well.
- Summoned items will properly remove other equipped items, such as a summoned shield removing an equipped two-handed weapon. The unequipped items are placed in the inventory
- Some abilities, like Heartseeker 1, sometimes were made unavailable for longer than the normal recycle time due to shared timers. This has been fixed on most abilities.
- Imperial Lore Tokens now have the correct price associated to them; it was set a bit higher than intended.
- Higher-ranking techniques will now take precedence and modify the name of an item when two or more technique names conflict. Previously it was backwards, and the lower ranked technique was being shown.
- Players will no longer lose extra formulae when scribing multiple spells from stacks of more than one. Previously all formulae would get scribed, but only the first of a stack would return the extras to the player's inventory, the rest being deleted.
- A socketed crystal's bonus gets properly removed when the crystal is removed from the character's item.
- Players are now notified if they are prevented from equipping an item for reasons other than lack of skill. Example: the Knight of Creation is unable to equip a two-handed sword while his summoned shield is equipped.
- Players who enter the water while under the effect of the road bonus should no longer drown after they exit the water.
- Please note that logging out while underwater will result in drowning.
- Fixed a bug where certain schools would receive experience when using construction skills from other schools.
- Fixed a bug that prevents generators from getting disabled on death. [/more]