Grund der Downtime 30.01.08

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Alandor

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Hier die Ausarbeitung der Downtime :

The current port contention rates don’t match our design goals. Right now, there’s an imbalance between the amount of PvE needed to create contention relative to the PvP activity and the duration of the PvP zones. We want to make it easier to start and maintain PvP zones, and we’re going to tune the contention rates until we’re satisfied with the number of PvP opportunities in the game world.

This is something that we want to address rapidly. In that light, we’re making two global contention changes during tonight's regular maintenance window (1/30/08 1:30AM - 3:30AM PST). The first change is a major increase to unrest gains. This applies to all forms of unrest, such as Ad-Hocs and turn in missions. Second, we’re increasing the time between the port contention and the actual port battle from 24 hours to 48 hours.

These changes aren’t final, and you can expect more contention-related changes in the near future. Long-term, we’ll continue to make adjustments and monitor the situation as the servers mature.


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