Mit dem Patch nächste Woche erstmal Dyes und nen Mentor System. Sind aber im MvP Forum auch bereits einiges am vorstellen was das Custom Class System anbelangt, und Economy Changes warens eh schon seit längerem dran werden also wohl nun mit den kommenden Patches nach und nach implementiert.
Dyes:
On dyes
In our upcoming patch, and in compliance with our strategy, we are introducing armor dyes to the game.
Initially, we are adding around 30 different colors that can be used to dye your armor to suit your style and taste. Each armor piece is dyed separately and there is a primary and secondary color slot, each one affecting different areas of the piece. The result is a great number of possible combinations that will become even greater as we plan to add more colors as time goes by.
Players can double click on a dye to access the primary / secondary color interface in order to set up their “brush”. With those two colors set up, they can then proceed to paint armor pieces one at a time or by applying the paint to a container so that all pieces contained are dyed. The primary and secondary color do not both have to be assigned a dye giving more options for adjusting already painted armors. For example, a helmet that has been painted with blue color as primary and yellow as secondary, can be repainted with the primary slot empty, to retain the blue color, and with the secondary slot as white, to replace the yellow. Additionally, a dye removal item is being introduced that can be applied in either or both slots to revert the armor to its default color.
Dyes are an item that is crafted through the alchemy profession with rarer dyes requiring a higher Alchemy profession level. A new unique material is required for each dye along with existing ones. Each of the new unique materials is monster dropped only and rarer dyes drop from higher rank monsters than more common ones.
Mentor System:
The Mentor System
Mentoring is a new feature that will be introduced with our upcoming patch next week. Its purpose is to let new players benefit from the experience of our more knowledgeable ones, provide a tool for social interaction as well as provide incentives for veterans to share their knowledge.
New players completing the Vale of the Custodian tutorial area are presented with a prompt that informs them that they can apply for a mentor. If the prompt is initially ignored, it can be accessed at any time through the social window. Players that apply for one are paired automatically with an available mentor, with both players being notified of the assignment. From then on, it is up to them to discuss and arrange the specifics of the mentorship as they see fit.
The core of the system is the flow of prowess from apprentice to mentor, giving incentive to the later to train and assist the former as best as he can so that both can progress and improve in the game. Standard prowess rewarded actions as well as feats award a percentage of prowess gained by the apprentice as a reward to the mentor. Both sides can also cancel the mentorship at any point for whatever reason, but cancelations are limited to one per 24 hours per player, be it mentor or apprentice.
A mentorship is considered successful when the apprentice reaches 20000 prowess, at which point the bond is dissolved and the apprentice is asked to rate the mentor. The rating system serves as a tool for mentors to keep track of the satisfaction rate of their apprentices, but also it blocks mentors that have a very low total score from getting new apprentices.
Any player above 20000 prowess can declare an interest in becoming a mentor simply by accessing the mentoring tab in the social window and enabling the relevant option. From then on and while the option is enabled, new apprentices will be assigned to the player up to a limit of 6. Disabling the option will block new apprentices from being assigned to the player, but will not affect current ones, unless they are canceled manually.
Initially the system will be enabled only for players above 20000 prowess to declare their interest in becoming a mentor as explained above. In a few days and based on how many mentors are available, the system will open for new players to apply for mentorships as well.