Valtar
BdW-Veteran
Hi Folks! Die nächste Welle wurde fürs 3.4 PTU freigeschaltet.
hier die Patchnotes:
https://www.reddit.com/r/path%3D%252Fr%252Fstarcitizen%252Fcomments%252Fa5pc6a%252F
Universe
Missions
Feature Updates
Universe
Gleich mal meine Hawk anschauen
hier die Patchnotes:
https://www.reddit.com/r/path%3D%252Fr%252Fstarcitizen%252Fcomments%252Fa5pc6a%252F
Universe
- Added Lorville Central Business District.
Missions
- Added New Mission Giver: Wallace Klim
- Added Hurston variants for delivery, patrol, bounty/assassination, and ECN missions.
- Added scramble races to Hurston and its moons.
- Added Hurston underground bunker FPS AI missions.
- Added 600i Touring Variant.
- Added Freelancer MIS, Freelancer DUR, and Freelancer MAX.
- Added visual deployment states and animations for fracturing vs extracting modes on the Prospector.
- Added the ability to scan navigation points while in scanning mode.
- Added an early implementation of sub-system targetting.
- Added turret aim/target direction indicators to both the turret and pilot visor.
Feature Updates
Universe
- Updated party marker.
- Added a unique outline color for untargetted, unscanned rocks when mining.
- Changed the repair and refueling cost at the rest stops to reflect a small degree of scarcity associated with them.
- Smoothed out AI animation to prevent stair bobbing and teleportation.
- Adjusted mining volumes and mineable entity geometry.
- Updated mission objective marker to be more visible and include a secondary objective where appropriate.
- Bringing an invalid vehicle or placing your vehicle within another should now disqualify you form scramble races.
- Improved FPS AI strafing behavior.
- Increased the time given to the player for delivery missions.
- Improved missile management for AI piloted ships.
- Improved 3D ship model preview manipulation controls.
- Added a UI warning for whem attempting to extract with a full hold of mineable ore.
- Players can now hold "F" and use WASD in vehicle seats to quickly flick between MFDs.
- Added visor chat to the comms MFD.
- Added power prioritization to power MFD.
- Interaction mode now has a quick select option. Pressing "F" quickly will activate the default interaction option of the hightlighted objected. Disabled while in the pilot seat.
- Creating 3D icons for mining.
- Removed unused and unneeded port information from the shopping kiosk.
- Updated quantum travel makers with distance scaling.
- Added a select/rent ship button to main Arena Commander splash screen.
- Added manufacturer's logos to the ship selection screen.
- Updated rental text.
- After successfully renting a ship the selection now shifts to that ship.
- Powerplants now have a ramp-up and a ramp-down time before reaching full power or fully shutting down.
- Increased the quantum fuel capacity of all exploration/pathfinder style ships by 20%.
- Extemded Reliant cargo hold to accomodate 6 SCU.
- Ship EMPs now generate heat, make more use of power, and are able to be overclocked.
- Updated the Behring Sawbuck Ballistic Repeaters.
- Ship quantum drives now produce heat and are capable of overheating.
- Updated all turret speeds.
- Reduced cannon damage across all sizes.
- Added 3rd person view to Freelancer turret.
- Updated Behring Ballistic Repeater (Sawbuck ) art.
- Updated Joker suckerpunch cannon art.
- Gravlev vehicles can now only be spawned at vehicle kiosks.
- Added landing gear compression to the MISC Reliant.
- Moved interaction nodes on the Reliant to fit with interior changes.
- Balance pass on the Joker Distortion Cannon and Behring Ballistic Repeater.
Gleich mal meine Hawk anschauen